Three quick cricket games for fans who grew up turning every lane, classroom, and notebook into a stadium.
Camera
No. 01
Air bat cricket
Your hand becomes the bat. Hit the balls. Avoid the bails. Three wickets and you're walking back.
Camera runs locally in your browser. Nothing recorded, uploaded, or stored. Mouse / touch fallback included.
Take guard
Word
No. 02
Guess the legend
Reveal the mystery Indian cricketer, one letter at a time. 50 names, 3 hints each.
Reveal name
Classic
No. 03
Book cricket
Open a page. Score runs from the last digit. Unlock a fact every ball. Bat 'til you're out.
Open page
Made for fun. Runs in your browser.
AIR --LEGEND --BOOK --
Game No. 01
Air Bat cricket
Runs0Wkt0/3Best0
Hand becomes the bat. Move left/right to swing. Hit balls (pink), glow balls (+4), and gold balls (+6). Hit the bails or miss a ball — wicket gone. Three wickets, you're out.
Fallback · mouse / touch
Your hand is the bat.
Air Bat Cricket uses your camera only to detect movement for gameplay. Nothing is recorded, uploaded, or stored. Everything runs locally in your browser. No camera? Mouse and touch work too.
Raise one hand →
The system is now watching. Raise ONE hand (left or right) in front of the camera. Keep your hand raised and steady.
Initializing detection in 3 seconds...
Game over
All out!
0
New best
It happens. Have another go.
Tap "Start Camera & Play" or "Use Mouse / Touch" to begin.
Game No. 02
Guess the legend
Score0Round0Chances5Best0
Guess the Indian cricketer. Tap a letter or type one. Five wrong guesses ends the round. After two wrong guesses, hints unlock. Going for the full name? Use the second field — wrong full-name guess costs a chance.
— locked, keep guessing
New legend selected. Start guessing.
Game No. 03
Book cricket
Runs0Balls0Best0
Open a page. The last digit of the page number scores the ball. 0 = OUT, 2 = 2 runs, 4 = 4 runs, 6 = 6 runs, 8 = 1 run, anything else = dot ball. Every page reveals a cricket fact. Bat until you're out.